
![]() | Game | Yume |
| Developer | Freak Frog Entertainment | |
| Publisher | Planeta DeAgostini (On Games) | |
| Platform | PC (Windows) | |
| Release date | 2005 | |
| Reviews | MeriStation (Spanish) | |
| Our work areas | Interactive Music Sound Effects |
Old school 2D platform game with 3D graphics.
NOMINATIONS
Best soundtrack at Desarrollador_ES 2006.
INTERACTIVE MUSIC
We started working on this title one month before its deadline. We had a basis for the main theme another author made for an E3 trailer. We almost improvised all the tracks, we couldn't spend more than 2 days on each track. So, we focused on the sceneries covered in the game. We used some celtic melodies on the forest levels, using small string ensembles. Went more percussive on the caves trying to provide some tribal feeling. Made a couple of cold synthy themes for the ice stages and created a couple of mysterious waltzes for the final castle. The track based on the E3 trailer music was used during the story parts and we finally got to make a couple of short tracks the last day; the menu background music was created using melodies from the other tracks in the morning and a new short track was made to be used during boss fights in the afternoon. The soundtrack consists of 11 loops featuring 17 minutes of music. Samples below are remastered versions of the original ones.
| SAMPLE MUSIC | ||
|---|---|---|
| Menu | Download | |
| Forest in Clouds | Download | |
| Lava Caves | Download | |
| Ice World | Download | |
| Dark Castle | Download | |
SOUND EFFECTS
We had to create some effects from scratch, either synthesizing or recording them. We got some base effects another company did before, though we had to discard most of them. We couldn't spend much time to work in the effects either, but the result wasn't so bad.




